Hi, I'm Nate and I have been designing board and card games since I was a child. I am about as into board games as you can humanly be while still having a girlfriend. I always have a number of designs I am working on. These have historically been on scrapes of paper, backs of envelopes and in note books (now on my computer).
Basically if I have 5 minutes to spare I will find something to write my game design ideas on. I am now 35, so you might be wondering how someone who has been working on games for this long has not got a fully published game or two under his belt (there is Geek Army, but we will talk about that some other time)?
Well there are a few reasons for that and they tie in with why a man who is short on time has decided to try and keep a journal. The main reason my games don’t tend to see the light of day is that I have so many ideas. This sounds like a bullshit thing to say, but for me it is a problem. First, because I jump from one idea to the next (because its new and shiny) second because I tend to add too much into one game (because I really like the idea of just adding this extra thing... Oh and this thing too, but I can’t leave this bit out).
In short, and I aim to be completely open and honest here, I lack focus when it comes to designing board games. I am not currently a game designer (writers are not people who have an idea for a book, they are people who write books) because Ideas are easy and fun, creation is hard and slow. I plan to change that statement with your help.
This is where this journal comes into play. I am ultimately a team player. I work best with others. Unfortunately I live in the ass end of nowhere and nobody in my small gaming group has any design ambitions. So if I can’t bounce ideas off someone over a cup of tea, I am going to get them out of my head and on here and see what happens.
I think this process will help me get past blocks in my designs. I tend to over think things and can get caught in a circular thought pattern. When I have to vocalise a problem it tends to become clearer in my mind and I find a way past. My son is three and we often go for walks. Sometimes I will tell him about my game designs and as I speak I gain clarity and focus. Making something clear to someone else in an understandable why helps me move my thought process on.
So, now you know why I am going to try to do this. I am aiming to make the posts bite sized but will not hold back if the subject needs it. Time to write my first official entry!