The format will be:
First half, a discussion about brainstorming:
Q1: Do you used brainstorming when designing a game? How would you describe what you do? #BoardGameHour
Q2: How many people is it best to brainstorm with for you? Why? #BoardGameHour
Q3: When brainstorming - do you get as many ideas out on table as possible or follow that cool idea down a path? #BoardGameHour
Q4: what would you do, if you learned that your game project has already been designed (maybe better) by someone else? #BoardGameHour
Q5: How do you know when to stop brainstorming and start prototyping? #BoardGameHour
Q6: How do you pick which ideas to go with after brainstorming? #BoardGameHour
Second half, lets brainstorm some ideas.. To give this some focus, we thought it would be fun for the #BoardGameHour community to brainstorm some ideas for a game based on #BoardGameHour
Q7: If we were going to make a game with #boardgamehour as the theme, what would the players be doing/trying to achieve?
Q8: What would be some good mechanics for the #BoardGameHour Game?
Q9: What components should we use to compliment the theme and mechanics? #BoardGameHour
Q10: What is the new hook for this game, what makes it stand out? #BoardGameHour
Look forward to seeing you later..
For more about #BoardGameHour click HERE